Update 2021-08-25 20:03:00
New Update Notice (v1.5.0)
Greetings from Com2uS!
Please read below for details of the v1.5.0 update.
■ Update Schedule
※ The schedule will be notified in a separate notice.※ Please be advised that the game won't be available in versions below [v1.5.0] after the update, so make sure to update the game from the Market before playing the game.
■ Update Details
1. New Content
1) Alliance Battle
- New battle content 'Alliance Battle' where your alliance can work together to fight against another alliance to achieve victory and rewards is added.
[Alliance Battle Details]
- The battle is held twice a week in size of 10 Summoners, 15 Summoners, 20 Summoners, 25 Summoners and 30 Summoners.
- Alliance Battle will proceed as follows: registration - preparation - battle. The alliance that earned more stars during the battle period will win.
- Alliance Battle will proceed according to the schedule of each day.
Category | Alliance Battle | Schedule (UTC) |
1st | Registration | SUN 0:10 - MON 22:59 |
Matchmaking | MON 23:00 - 23:59 | |
Preparation | TUE 0:00 - 23:59 | |
Battle | WED 0:00 - 23:59 | |
Tally | THU 0:00 - 0:10 | |
2nd | Registration | THU 0:10 - 22:59 |
Matchmaking | THU 23:00 - 23:59 | |
Preparation | FRI 0:00 - 23:59 | |
Battle | SAT 0:00 - 23:59 | |
Tally | SUN 0:00 - 0:10 |
[Registration]
- During the registration period, each alliance member can decide whether or not to participate, and the alliance master can select the participants based on the size of the Alliance Battle and register to participate.
- Alliance master can make all alliance members to participate or not to participate regardless of each individual's decision.
- Even if alliance members who are included in the list of participants for the battle day during the registration period leave the alliance and join another one, they will not be able to participate as a participant for the battle day during the corresponding alliance season.
- The order of participating in the Alliance Battle will be decided according to the account level and EXP of each alliance member.
[Matchmaking]
- The matchmaking will proceed for one hour after the registration is over.
- The matchmaking will be made according to the size of the alliance battle you registered for as priority. If there are no other alliances that meet the same size condition, the size may be reduced and re-matched.
- If there are no other alliances that can be matched even after the size is reduced, the matchmaking may fail.
- Alliance with failed matchmaking will have priority in the next Alliance Battle matchmaking and receive greater rewards.
[Preparation]
- Once matched, you will have 24 hours to prepare. Alliance members that will be participating in the battle day can form their decks during the preparation period. (Defense decks cannot be edited once the battle period stars.)
- The levels, skill stones and runes of monsters placed in defense decks can be updated in real time if you level up the monsters or change their skill stones/ runes even after the battle period has begun.
- You can get various passives according to the stars the alliance members collected from the Duel Mode during the preparation period, and these acquired passives will be applied to the defense decks of your alliance members during the battle period.
- Alliance members that are not the participants for the battle period can acquire stars during the preparation period, and the number of stars your alliance has to acquire differs according to the size of the alliance battle.
[No. of Stars Collectible during the Preparation Day]
- 10-person Alliance Battle: 150 stars
- 15-person Alliance Battle: 225 stars
- 20-person Alliance Battle: 300 stars
- 25-person Alliance Battle: 375 stars
- 30-person Alliance Battle: 450 stars
- The following passives can be obtained according to the stars acquired during the preparation period. (Each passive effect will be applied with 10% stats.)
: ATK UP / Recovery UP/ Incoming DMG DOWN / DEF UP / MAX HP UP / CRIT DMG UP / CRIT RATE UP / DMG UP / RES UP / ACC UP
- When the battle period stars after the preparation period, alliance members will receive battle victory bonus (Alliance Coins and Mana Stones) according to the number of stars acquired during the preparation period.
- The battle victory bonus will differ according to the number of stars acquired by alliance members during the preparation period, and may also be different according to the size of Alliance Battle and each summoner (account) level.
[Battle Period]
- Participating alliance members can attack the opponent alliance member's defense deck. Each member will have 2 attack chances.
- You can acquire battle reward (Mana Stones) and battle victory bonus (Mana Stones and Alliance Coins) according to the number of stars you acquire from attacking the opponent alliance.
- The number of acquired stars will be summed up to the alliance stars, and you cannot acquire stars from the base that has already been acquired.
: For example, if Player B acquires 3 stars by attacking the base which Player A already acquired 2 stars from, 1 star will be added to the total alliance stars.
- Also, if you attack the enemy's base and acquire at least one star, you will also acquire the Alliance EXP displayed on the attacked base.
[Tally and Reward]
- A short period of tallying process will be held after the battle period is over, and the alliance with the more stars wins the battle.
- If the alliances acquired the same number of stars, the alliance who won the battles with 3 stars the most wins the battle.
- If the number of battles that acquired 3 stars is also the same, the battle will end as draw.
- The battle result will be determined after the tallying period, and rewards will be given according to the battle result.
- Alliance EXP is given depending on the amount of EXP acquired from destroying bases, number of alliance stars and alliance battle win.
- Battle victory bonus which was given during the preparation period and battle period can be acquired by the set ratio according to the alliance battle result.
2) Alliance Level System
- With the Alliance Battle update, alliance level system has been added.
- You can increase the alliance level with the alliance EXP acquired from Alliance Battle.
- Alliances can acquire various effects according to the levels as follows.
Alliance Level | Acquired Effect | Accumulated Stats |
2 | Alliance Shop item discount | 5% |
3 | Increase in the amount of Alliance Coins you acquire from card support | 10% |
4 | Increase in rewards you acquire from Alliance Battle | 5% |
5 | Alliance Shop item discount | 10% |
6 | Increase in the amount of Alliance Coins you acquire from card support | 20% |
7 | Increase in rewards you acquire from Alliance Battle | 10% |
8 | Alliance Shop item discount | 15% |
9 | Increase in the amount of Alliance Coins you acquire from card support | 30% |
10 | Increase in rewards you acquire from Alliance Battle | 15% |
11 | Alliance Shop item discount | 20% |
12 | Increase in the amount of Alliance Coins you acquire from card support | 40% |
13 | Increase in rewards you acquire from Alliance Battle | 20% |
- The current alliance level, acquired alliance EXP and alliance level bonus can be checked from the Alliance Office.
- Alliance members participating in the battle period of Alliance Battle cannot be expelled while the Alliance Battle is ongoing.
2. Content Improved
1) Battle Pass Improved
- You can now acquire additional 100 Mana Stones for each exceed pass point acquired after reaching Lv. 30 in Battle Pass.
- The pass point reward for the Assassin Mission has been changed from 20 tom 30.
- The pass point reward for the Extreme Power-up Mission has been changed from 15 to 20.
2) Goodwill Contest Improved
- A new function where a contest creator can expel participants is added.
- A contest creator can now change the contest mode and rules after creating a contest.
3) Goodwill Battle Improved
- You can now send invite for Goodwill Battle by setting various battle mode and rules.
4) Alliance Improved
- Alliance search methods have been improved to help you find active alliances with more ease.
5) Magic Shop Improved
- The drop rate of Rare/Hero cards at the Magic Shop has been increased.
6) Cheer Improved
- The cheering cost batting level you recently used will now be saved.
7) Siege Battle Improved
- The entrance condition and each chapter unlock condition have been improved.
Chapter | Unlock Condition (Before) | Unlock Condition (After) |
1 | (No condition) | (No condition) |
2 | Bronze Ⅱ | (No condition) |
3 | Bronze Ⅰ | (No condition) |
4 | Silver Ⅴ | Bronze Ⅲ or user level 4 |
5 | Silver Ⅳ | Bronze Ⅲ or user level 4 |
6 | Silver Ⅲ | Silver Ⅴ or user level 5 |
7 | Silver Ⅱ | Silver Ⅴ or user level 5 |
8 | Silver Ⅰ | Silver Ⅲ or user level 6 |
9 | Gold Ⅴ | Silver Ⅲ or user level 6 |
10 | Gold Ⅳ | Gold Ⅴ or user level 7 |
11 | Gold Ⅲ | Gold Ⅴ or user level 7 |
12 | Gold Ⅱ | Gold Ⅱ or user level 8 |
8) Free Rune Removal Event Added
- Free Rune Removal Event will be held after the monster & spell balance patch is made so that Summoners can rearrange their battle decks without costing a lot.
9) Support Box Added
- A support box will be given when you lose in the Ranked Battle for the first time every day at 5pm/5am PDT (UTC-7).
10) Chat All Notification Added
- A chat notification will be made to all whenever you make various achievements.
:When you acquire new Hero/Legend Skill Stones
:When you achieve Master or higher tier every season
:When you win 10 times in Barrier Battle/ Arena Battle
:When Diamond or higher tier Summoners achieve 4 consecutive wins in Ranked Battle
: When you achieve cumulative victories in units of 5 in World Tournament (5 wins, 10 wins, 15 wins…)
11) Battle Record
- My Battle Record Tab has been added within the TV page.
3. Content Reward Improved
1) Improvements on the amount of Glory Tokens used/ Glory Medals acquired according to the no. of stars
- The amount of Glory Tokens used/ Glory Medals acquired has been improved to ease the burden of consuming Glory Tokens and the stress from losing battles.
0 star: Glory Token/Medal x0 → x20
1 star: Glory Token/Medal x20 → x30
2 stars: Glory Token/Medal x30 → x40
3 stars: Glory Token/Medal x40 → x50
2) Season Attendance Reward Improved
- The season attendance rewards have been improved as follows.
No. of check-ins | Reward |
1 | Mystical Book x1 |
2 | Glory Token Doubler x200 |
3 | Mana Stone x1000 |
4 | Crystal x200 |
5 | Hero Card x2 |
6 | Mystical Book x1 |
7 | Glory Token Doubler x200 |
8 | Mana Stone x2000 |
9 | Crystal x200 |
10 | Normal Skill Stone Summon Ticket x1 |
11 | Mystical Book x2 |
12 | Glory Token Doubler x300 |
13 | Mana Stone x3000 |
14 | Crystal x300 |
15 | Legend Card x1 |
16 | Mystical Book x2 |
17 | Glory Token Doubler x300 |
18 | Mana Stone x4000 |
19 | Crystal x300 |
20 | Ancient Book x1 |
21 | Mystical Book x2 |
22 | Glory Token Doubler x300 |
23 | Mana Stone x5000 |
24 | Crystal x300 |
25 | Premium Skill Stone Summon Ticket x1 |
3) Cumulative Star Reward Improved
- The same accumulated star rewards that are available 1 - 50 times are now available from 51 - 100 times as well.
- Mana Stone rewards available from 101 - 200 remain the same.
4) Ancient Summon Improved
- 5 Hero Cards / 10 Hero Cards will now be summoned with a fixed chance from the Ancient Summon.
5) Victory Point Achievement Reward Improved
- The first victory point achievement rewards for below 3,000pts have bene upgraded as follows.
Victory Points | Reward |
25 | Normal Card x15 |
50 | Rare Card x3 |
75 | Mikene Card |
100 | Mana Stone x2000 |
150 | Crystal x200 |
200 | Normal Skill Stone Summon Ticket x1 |
250 | Mana Stone x2000 |
300 | Mystical Book x1 |
350 | Crystal x200 |
400 | Rare Card x5 |
450 | Mana Stone x2000 |
500 | Mystical Book x1 |
550 | Crystal x200 |
600 | Normal Skill Stone Summon Ticket x1 |
650 | Mana Stone x2000 |
700 | Mystical Book x1 |
750 | Crystal x200 |
800 | Prilea Card x15 |
850 | Mana Stone x2000 |
900 | Mystical Book x1 |
950 | Crystal x200 |
1000 | Hero Card x3 |
1050 | Mana Stone x3000 |
1100 | Mystical Book x2 |
1150 | Crystal x200 |
1200 | Tagaros Card x10 |
1250 | Mana Stone x3000 |
1300 | Mystical Book x2 |
1350 | Crystal x200 |
1400 | Colleen Card x25 |
1450 | Mana Stone x3000 |
1500 | Mystical Book x2 |
1550 | Crystal x200 |
1600 | Normal Skill Stone Summon Ticket x1 |
1650 | Mana Stone x3000 |
1700 | Mystical Book x2 |
1750 | Crystal x200 |
1800 | Baretta Card x10 |
1850 | Mana Stone x3000 |
1900 | Mystical Book x2 |
1950 | Crystal x200 |
2000 | Legend Card x1 |
2050 | Mana Stone x3000 |
2100 | Mystical Book x3 |
2150 | Crystal x300 |
2200 | Kahli Card x10 |
2250 | Mana Stone x3000 |
2300 | Mystical Book x3 |
2350 | Crystal x300 |
2400 | Rare Card x10 |
2450 | Mana Stone x3000 |
2500 | Mystical Book x3 |
2550 | Crystal x300 |
2600 | Premium Skill Stone Summon Ticket x1 |
2650 | Mana Stone x3000 |
2700 | Mystical Book x3 |
2750 | Crystal x300 |
2800 | Hero Card x3 |
2850 | Mana Stone x3000 |
2900 | Mystical Book x3 |
2950 | Crystal x300 |
6) Siege Battle Chapter Cumulative Star Reward Improved
- The accumulated star rewards for each chapter have been upgraded as follows.
Chapter | Accumulate 3 stars | Accumulate 6 stars | Accumulate 9 stars |
1 | Mana Stone x2000 | Crystal x200 | Rare Card x10 |
2 | Mana Stone x2000 | Crystal x200 | Hero Card x3 |
3 | Mana Stone x2000 | Crystal x200 | Normal Skill Stone Summon Ticket x1 |
4 | Mana Stone x3000 | Crystal x200 | Rare Card x10 |
5 | Mana Stone x3000 | Crystal x200 | Hero Card x3 |
6 | Mana Stone x3000 | Crystal x200 | Legend Card x1 |
7 | Mana Stone x4000 | Crystal x300 | Rare Card x15 |
8 | Mana Stone x4000 | Crystal x300 | Hero Card x5 |
9 | Mana Stone x4000 | Crystal x300 | Premium Skill Stone Summon Ticket x1 |
10 | Mana Stone x5000 | Crystal x300 | Rare Card x15 |
11 | Mana Stone x5000 | Crystal x300 | Hero Card x5 |
12 | Mana Stone x5000 | Crystal x300 | Legend Card x2 |
- Each stage reward has been upgraded as follows.
Chapter | Stage | Changed Reward |
Ch. 1 - 3 | Stage 1 | Mystical Book x1 |
Stage 2 | Mystical Book x2 | |
Stage 3 | Mystical Book x3 | |
Ch. 4 - 6 | Stage 1 | Mystical Book x2 |
Stage 2 | Mystical Book x3 | |
Stage 3 | Mystical Book x4 | |
Ch. 7 - 9 | Stage 1 | Mystical Book x3 |
Stage 2 | Mystical Book x4 | |
Stage 3 | Mystical Book x5 | |
Ch. 10 - 12 | Stage 1 | Mystical Book x4 |
Stage 2 | Mystical Book x5 | |
Stage 3 | Mystical Book x6 |
7) Monster Level-up Reward Improved
- The monster level-up event rewards have been upgraded as follows.
No. of level-ups | Reward |
10 | Mystical Book x2 |
20 | Crystal x200 |
30 | Mystical Book x3 |
50 | Mystical Dust x1000 |
75 | Ancient Book x1 |
100 | Crystal x300 |
125 | Hero Card x5 |
150 | Mystical Book x3 |
175 | Mystical Dust x2000 |
200 | Ancient Book x1 |
225 | Crystal x500 |
250 | Legend Card x2 |
8) New User Attendance Reward Changed
- The new user attendance rewards have been upgraded as follows.
No. of check-ins | Reward |
1 | Mystical Book x2 |
2 | Normal Skill Stone Summon Ticket x1 |
3 | Rare Card x15 |
4 | Mystical Dust x2000 |
5 | Premium Skill Stone Summon Ticket x1 |
6 | Hero Card x5 |
7 | Glory Token Doubler x1000 |
8 | Normal Skill Stone Summon Ticket x1 |
9 | Mystical Dust x3000 |
10 | Legend Card x2 |
4. New Tranmogs
- 4 new transmogs have been added. (Bandmaster Shannon/ Goddess of War Camilla/ Elite Witch Megan/ Astrologer Seara)
5. New Emojis
- 4 new Soha emojis are added.
: 3 emojis can be purchased from the Emoji Shop, and 1 can be acquired as a battle pass reward.
6. Other Improvements
- Auto battle function has been added to the Normal Battle.
- The limited-time beach concept battle map will now be removed, and a battle map designed for existing tier will be applied in Diamond/Master tier.
7. Error Fixes
[Lushen] Fixed an error where Lushen under sleep did not have his skill activated when using the skill instantly after being attacked.
[Lushen] Fixed an error of monsters defeated due to Lushen's skill remaining with 0 HP.
[Seara] Fixed an error of Seara's legendary skill stone 'Ominous Prophecy' not changing the newly created beneficial effect into continuous damage when it's used as a counter for the opponent’s skill.
[Orion] Fixed an error where you cannot use the card again when using the card of the monster who is stunned due to Orion’s skill was canceled.
[Hwa] Fixed an error of Mo Long's passive getting activated and Hwa's ‘Burning Whip’ skill’s mana burndown effect not activating when Hwa hits the opponent Mo Long 1 - 2 times with her skill (Burning Whip).
[All] Fixed an error of the self-revival monsters not reviving instantly when they are stunned or frozen.