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[Update]

2017.09.13

Sep. 13th Update Details(Modified)

Greetings from Com2uS!

Here are the details for the update on Sep. 13th.


■ Update Schedule

Sep. 13th 10pm - Sep. 14th 12am PDT


■ Update Details​


1. Character

● New Star character "MP Dane" (Thunder) has been added to the draw.

Skill Set (Based on Evolved ver., at Lv. 5)

> (Ace) Blue Metal, Red Heart: Increases the critical rate by 22% and critical damage by 30% of the Thunder and Ardor players.

> (Active) Judgement Blow II: [Long-range Shoot] Increases the Attack Power by 50% and recovers the ally team's action bar by 15%.

> (Passive 1) Apostle Justice II: Increases the critical rate by 20% and penetration by 15% of allies on the vertical line with an attack for 5 min.

> (Passive 2) Cold Body, Warm Heart: Increases the reflex by 20% and action speed by 15% of the allies currently in the assigned position.

> (Passive 3) Pure White Dane: Increases the attack power by 30% and critical rate by 20%.


* Developer’s Comment: MP Dane, a blue warrior full of justice joins the Galaxy League to teach justice to others.

He stutters a lot because of his weird blood code, but he has an ability to bring all of the team members together.

We hope to see that other team members will support him even when he rushes to shoot a long-distance shot.


> MP Dane has been added to the following players' Sub Chains.

- Affection: MX54 Butcher (Thunder), Kei (Light)

- Friendship: ZUXX Robin (Thunder), MX83 Askeladd (Thunder)

- Competition: Melisa (Ardor), EA43 Haru (Thunder)

- Fighting Spirit: EA82 Nikita (Thunder), Armel (Dark)


● Extreme Evolution "Loyce" (Ardor) has been added to the game.

- The Active Skill “Back Stab II” has been changed to “Back Stab III” at Extreme Evolution. (Lv. 5)

> Back Stab II: [Penetration] You become immune to the counterattack and increases the critical rate by 25% and critical resistance by 25% of the allies within the position for 10 min.

> Back Stab III: [Penetration] You become immune to the counterattack and increases the critical rate by 30% and critical resistance by 30% of the allies within the position for 10 min.


- The Passive Skill “Pinpoint Penetration" has been changed to “Pinpoint Overcome” at Extreme Evolution. (Lv. 5)

> Pinpoint Penetration: Increases the Attack Power by 40% and the reflexes by 20% with an attack.

> Pinpoint Overcome: Increases the Attack Power by 40%, reflex by 20% and critical damage by 40% with an attack.


* Developer’s Comment: Extreme Evolution Loyce has joined the Galaxy League to sustain her survival.

We improved her penetration because her penetration was weaker than we intended.

The active skill use timing will be improved by the AI improvement that we will be having via the update.


● Limited Edition Manager "Pajama Eve" (Dark) will be added to the game.

​​

- You will be able to acquire Pajama Eve (Dark) from a purchase event. (Based on Evolved ver., at Lv. 5)

> (Active) You got Lucky: Get 1~4★ Spirit Stone

> (Passive 1) It's not like I don't like it: Increases the amount of Core Points being acquired by 20%.


* Developer’s Comment: Sleepy Eve is even cuter.


● The image of the Ustiel's event skin has been changed with the request of the illustrator.



● 2 Premium Skins have been added to the game. You can purchase the new Premium Skins by going to Shop > Skin.

Kyoko's Cooking Practice (Ardor)

Idol Vann (Thunder)


● New Premium Sensation Skin Pack has been added to the game. You can take a look at the skin pack by going to Shop > Skin.

> Sale Period: Sep. 13th - Sep. 27th (14 days)

> Discount Rate: 25%

> Contains Idol Lucius (Ardor), Idol Kirin (Whirlwind), Idol Vann (Thunder), Heaven's Idol Mikael (Light) and Idol Avnore (Dark)

* You can get additional discounts for the skins you already possess.

Greeting message:

​​

Mikael: WE! ARE!

Everyone: Sensation! Hello, we’re Sensation!


● New Character Chain Story has been added to the game.

- Renee (Ardor)


● The characters available in the Weekend Event Draw will be changed. 

- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Sep. 15th - Sep. 17th.

> Loyce (Ardor), Kirin (Whirlwind), MP Dane (Thunder), Cassiel (Light), Jeunese (Dark), Serestia (Dark, Legendary), Nabi (Ardor, Legendary)

- The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Sep. 22nd - Sep. 24th

> Tyler (Ardor), Irre (Whirlwind), MX82 Vann (Thunder), Ustiel (Light), Armel (Dark), Jiho (Ardor, Legendary), Kirna (Thunder, Legendary)


● The Chain Helper rotation for Sep. 17th - Sep. 30th will be added.

> Roina (Ardor), Loyce (Ardor)

> Khirel (Whirlwind, Legendary), Zhen Long (Whirlwind)

> EA08 Vayne (Thunder), Blade (Thunder)

> Anael (Light), Net (Light)

> Vitos (Dark), Lucifer (Dark)


2. Feature Improvements


● AU77 Glayde (Thunder) has been changed to a Classic Star.

You can now acquire the player from the Scout, Draw, Mileage Draw (Stage 1), Classic Star Player Pick Ticket, and Classic Star Player Box.


● The Boss/Minion Match against Na Yang Ho (Ardor) has been added to the game. Match details will be provided with a separate event notice.


● The Boss/Minion Match against Yeon (Ardor) has been added to the game. Match details will be provided with a separate event notice.


● The Spirit Stone information guidance has been improved.

- You can check the information of the Spirit Stone by power-up stage at the Book.

- You can check the information of the Legendary Spirit Stone exclusive property based on Power-up +15.

- The UI has been improved so that the property text won't go over the line.



● The "Auto Repeating..." UI has been improved so it won't cover the chat or draw notification.


● The skill effect text has been improved.

Ex) Fixed the text display issue where it looked like the support passive effect increase/decrease was not being applied properly from the skills such as Aiolo's Natural-born Talent.


● Improved the detecting function of the defense shield skill effect display.

> Previously: Decreases the defense shield before the HP bar starts to be consumed.

> Changed to: Decreases the defense shield according to the timing of HP bar decrease.


● Improved the skill effect description of Luri / Nabi's skill condition.

> Previously: When making a steal or being attacked.

> Changed to: With a steal or when being attacked.


● Modified the unit of acquisition/consumption amount of Spirit Core by 10 times and changed the Spirit Core Points in possession by 10 times.


*Developer's Comment: The Legendary Spirit Stone crafting success rate won't be affected by this modification. 


● The "Complete the Season Achievement" has been added in the Season Achievements.

- Reward: Spirit Core x2

※ It will be added from Sep. 24th Season Achievement.


● The main background theme (image)/music will change automatically at a designated time.

- Time: 7am PST/8am PDT

- Date: Feb. 28th (spring), May. 31st (summer), Aug. 31st (autumn), Nov. 30th (winter), Dec. 18th (Christmas), Dec. 31st (winter)


3. Balancing

● The AI of attacker position has been improved and now can use the penetrating active skill more actively.


● The Legendary Players have been balanced.

※ The Legendary Players and Special Players are excluded from the recall. (Based on the recall clause 3-1)


● Choi (Ardor) has been balanced.

[Choi (Ardor)]

- The amount of spirit consumption for the active skill "Do It Yourself I/II/III" has been changed. (Based on Extreme Evolution, Lv. 5)

> Previously: 1 bar (100% spirit)

> Changed to: 0 bar (0% spirit)


● Nabi (Ardor) has been balanced.

[Nabi (Ardor]

- The effect of the passive skill "Volante" has been changed. (Based on Lv. 5)

> Previously: Increases the attack power by 100% and critical resistance by 50% when being stolen or attacked.

> Changed to: Increases the Attack Power by 100% and decreases the incoming damage by 50% with a steal or when being attacked.


● Miri (Whirlwind) has been balanced.

[Miri (Whirlwind)]

- The effect value of the passive skill "Call out Winds and Rains" has been decreased. (Based on Lv. 5)

> Previously: Increases the critical damage by 2% per 5% of critical rate.

> Changed to: Increases the critical damage by 1.5% per 5% of critical rate.


- The effect value of the passive skill "Waterspout" has been decreased. (Based on Lv. 5)

> Previously: Steals 15% of spirit and increases your dribble by 25% of the dribble of the enemy currently in the assigned position when shooting or receiving a pass.

> Changed to: Steals 15% of spirit and increases your dribble by 20% of the dribble of the enemy currently in the assigned position when shooting or receiving a pass.


● Khirel (Whirlwind) has been balanced.

[Khirel (Whirlwind)]

- The activation condition for the passive skill "Song of Knife, II" has been changed. (Based on Lv. 5)

> Previously: Increases the damage that the target receives by 50% and steals 30% of the attack power when being attacked or with a penetration.

> Changed to: Increases the damage that the target receives by 50% and steals 30% of the Attack Power when being attacked or with a penetration. (Shoot attack excluded)


● Duran (Whirlwind) has been balanced.

[Duran (Whirlwind)]

- The effect value of the passive skill "Unethical Being" has been decreased. (Based on Lv. 5)

> Previously: Decreases the attack power by 20% and penetration by 25% of the enemies within the position.

> Changed to: Decreases the attack power by 20% and penetration by 20% of the enemies within the position.


- The effect of the passive skill "Creative Research Results" has been changed. (Based on Lv. 5)

> Previously: Increases the MAX HP by 15% and critical resistance by 10% of the allies within the position.

> Changed to: Increases the MAX HP by 15% and Attack Power by 20% of the allies within the position.

※ The Creative Research Results will be changed to the Fate of the Absolute upon Extreme Evolution.


- The effect of the Extreme Evolution passive skill "Fate of the Absolute" has been changed. (Extreme Evolved ver., at Lv. 5)

> Previously: Increases the MAX HP by 20%, critical resistance by 20%, and defense by 20% of the allies within the position.

> Changed to: Increases the MAX HP by 20%, Attack Power by 30%, and defense by 20% of the allies within the position.


● Aiolos (Whirlwind) has been balanced.

[Aiolos (Whirlwind)]

- The skill duration for the active skill "Source of Control I, II, III" has been changed. (Extreme Evolved ver., Lv. 5)

> Previously: [Target] Increases critical damage by 45% and critical damage resistance by 45% of a designated ally target within the position for 5 min. / cooldown time 16min

> Changed to: [Target] Increases critical damage by 45% and critical damage resistance by 45% of a designated ally target within the position for 12 min.


● Bell (Thunder) has been balanced.

[Bell (Thunder)]

- The effect of the Extreme Evolution passive skill "Controlling Power" has been changed. (Extreme Evolved ver., at Lv. 5)

> Previously: Increases the Attack Power, reflexes, and critical rate by 30% within the position

> Changed to: Increases the Attack Power, MAX HP, reflex, and critical rate by 25% within the position.


- The effect of the passive skill "Unavoidable Destiny II'" has been changed. (Evolved ver., Lv. 5)

> Previously: Increases the Attack Power by 70% and decreases the inflicted damage by 20% for 1 min with an attack or when being attacked. (Accumulates up to 2 times)

> Changed to: Increases the Attack Power by 70% and reflex by 35% and decreases the incoming damage by 20% for 1 min with an attack or when being attacked. (Accumulates up to 2 times)


● Felix (Thunder) has been balanced.

[Felix (Thunder)]

- The activation condition and the effect value of the passive skill "Astral Agony, II' have been changed. (Evolved ver., Lv. 5)

> Previously: Recovers the ally team's lost HP by 30% first and action bar by 5% when receiving critical damage. (The recovered action bar will not go over 80%)

> Changed to: Recovers the ally team's lost HP by 20% first and action bar by 5% when penetrating through an enemy line or receiving critical damage. (The recovered action bar will not go over 80%)


● Valkyrja Beth (Light) has been balanced.

[Valkyrja Beth (Light)]

- The stats have been redistributed.


- The value of the passive skill "Goddess of Battle" has been changed. (Evolved ver., Lv. 5)

> Previously: Increases the critical rate by 20% and reflex by 20% within the position for 10 min with an attack. (Accumulates up to 3 times)

> Changed to: Increases the critical rate by 30% and reflex by 30% within the position for 10 min with an attack. (Accumulates up to 2 times)


● Metatron (Dark) has been balanced.

[Metatron (Dark)]

- The condition for the passive skill "Angel's Light, II" has been changed. (Evolved ver., Lv. 5)

> Previously: Recovers 15% HP first, and recovers the action bar by 10% of the ally team when being attacked. (The recovered action bar will not go over 80%)

> Changed to: Recovers the ally team's HP by 20% first and action bar by 10% when being attacked 2 times. (The recovered action bar will not go over 80%)


*Developer's Comment: The no. of times Metatron has been attacked won't be reset even under inability effects. 


● Baltheon (Dark) has been balanced.

[Baltheon (Dark)]

- The effect value of the passive skill "Quick Planning" has been changed. (Based on Lv. 5)

> Previously: Increases action speed by 30% and pass by 20%.

> Changed to: Increases action speed by 30% and Attack Power by 20%.

※ The Quick Planning will be changed to the Guardian's Will upon the Extreme Evolution.


- The effect of the passive skill "Guardian's Will" has been changed. (Extreme Evolved ver., at Lv. 5)

> Previously: Increases the action speed by 40%, pass by 30%, and reflex by 40%.

> Changed to: Increases the action speed by 40%, Attack Power by 30% and reflex by 40%.


*Developer's Comment: We've proceeded with the major balance modification for the Legendary players.

We ask for your kind understanding on the modifications as this was made for a better balance among the players.

Some of the Players that weren't balanced this time will be modified in the next patch. 


4. Bug Fixes

● Fixed the issue where multiple Skins are being selected in the Player Skin Select Menu.


● Fixed the issue of the Auto Repeat complete pop-up being displayed when you retry the match after the match auto repeat is over.


● Fixed the sound issue that occurred under certain circumstance (screen rotation).


● Fixed the UI issues in the draw statistic system.

- Fixed the issue where the players were not displayed in order of no. of appearances.

- Modified the buttons in the statistic graph bar/category to work properly.


● Fixed the issue of the background UI being displayed instead of the background music select UI.


● Fixed the issue of the text being displayed as "Friend" instead of "Spectator" in the Spectate function.


● Fixed the issue of the no. of Spirit Cores in possession being displayed as 0 under certain circumstances.


● Fixed the issue where you can use the Match Auto Repeat function as many as you have on the match that has limitation.


● Fixed the issue that's been occurring with the match and the Auto Repeat.

- Modified so that the Auto Repeat won't proceed and tapping the pop-up becomes possible when the guerilla match ends after entering the guerilla match with the match auto repeat.


● Fixed the issue where it looked like the draw exclusion players are not going to appear from the Scout/Player Box.


● Fixed the issue where the players were not being displayed properly in order of Amplified Power-ups.


● Fixed the issue with the UI where the light is flickering behind the item when dragging from the event scout screen.


● Fixed the issue of Evolution select UI not appearing when evolving the 3★ Rare Stone.


● Fixed the issue of the auto repeat result pop-up not displaying after playing the Galaxy Live.


● Fixed the issue where the players that you have in possession are being displayed as if you don't possess them in the Chain pop-up in the Book that appears after logging into the game.


● Fixed the issue of the training cost not getting deducted when you use Sparky as the training material.


● Fixed the issue of the opponent's ability being displayed as your ability when checking the opponent team's player in the Galaxy Super League.


● Fixed the issue where the users can’t purchase MX83 Askeladd as the Chain Helper which is needed to proceed the sub chain of other players.


● Fixed the issue of the character images not displaying properly in the tutorial under certain situations.


● Fixed the issue of the Club match UI and daily reward pop-up UI overlapping when the date changes while playing the club match.


● Fixed the issue of the line of characters not displaying properly when you acquire a new character for the first time after logging into the game.


● Fixed the issue of the pop-up that says the network connection of the opponent is unstable and being checked again keeps appearing in the Galaxy Live.


● Fixed the issue where the chain count not going up when the list of Chain Helper changes after the designated period even though you can use the previously purchased ones.


● Fixed the issue of the Spirit Core acquisition point being displayed as 0 under certain circumstances.


● Fixed the issue of the character that's already in possession being rented as a Chain Helper.


● Fixed the issue of the incorrect GP Scout Player Info being displayed for Felix. 


● Fixed the issue of the dialogue being displayed incorrectly in 6-4 Main Story.​


● Fixed the mistranslation in the Luri's skill "Calm Response" and Nabi's skill "Volante".


● Fixed the typo in Yeon's character story.


● Fixed the translation of some words (Peacemaker, Steel Canyons) in the game."

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